Fix 12 bugs: D8 flow accumulation, PDF AVIF support, GPU memory leaks, dead code, SAILORE sigma scaling

This commit is contained in:
Antoine Jacquin
2026-05-31 15:13:11 +02:00
parent 30122c71ed
commit 266214fe3e
4 changed files with 207 additions and 465 deletions

View File

@ -157,7 +157,6 @@ def validate_laz(laz_file):
pass
# Fallback: try PDAL (handles COPC v1.1 that laspy can't read)
import subprocess
try:
result = subprocess.run(
["pdal", "info", str(laz_file), "--summary"],

View File

@ -4,7 +4,7 @@ LidarArchaeoPipeline coordinates the full processing chain:
1. Ground classification (PDAL/SMRF)
2. DTM generation
3. Visualization generation (17 products)
4. Rendering (WebP + PDF report)
4. Rendering (AVIF/WebP conversion)
"""
import logging
@ -61,9 +61,9 @@ from .visualizations import (
generate_lrm, generate_openness,
generate_mslrm, generate_tpi, generate_sailore,
generate_roughness, generate_wavelet,
generate_svf, generate_aniso_open,
generate_svf, generate_aniso_open, generate_paths,
)
from .gpu import gpu_cleanup, num_gpus
from .gpu import gpu_cleanup, num_gpus, safe_gpu_call
from .ign import generate_ign_overlay
from .rendering import tif_to_png
@ -85,6 +85,7 @@ VIZ_STEPS = [
('roughness', generate_roughness),
('svf', generate_svf),
('aniso_open', generate_aniso_open),
('paths', generate_paths),
('wavelet', generate_wavelet),
('ortho', lambda d, b, v, r: generate_ign_overlay(
d, b, v, r,
@ -278,10 +279,11 @@ class LidarArchaeoPipeline:
t0 = time.time()
try:
# IGN overlays don't use SharedDEM (they download external data)
# Non-IGN visualizations use safe_gpu_call for GPU→CPU fallback
if name in ('ortho', 'topo'):
result = func(dtm_file, basename, file_vis_dir, resolution)
else:
result = func(dtm_file, basename, file_vis_dir, resolution, shared=shared)
result = safe_gpu_call(func, dtm_file, basename, file_vis_dir, resolution, shared=shared)
vis_results[name] = result
elapsed = time.time() - t0
if result:
@ -524,10 +526,6 @@ class LidarArchaeoPipeline:
try:
if self.temp_dir.exists():
shutil.rmtree(self.temp_dir)
# Also clean up any subdirectories inside temp/
temp_base = self.output_dir / "temp"
if temp_base.exists():
shutil.rmtree(temp_base)
logger.info(" ✓ Fichiers temporaires supprimés")
except Exception as e:
logger.warning(f" Note: Impossible de supprimer les fichiers temporaires: {e}")

View File

@ -80,57 +80,64 @@ _FRANCE_OUTLINE_L93 = np.array([
COLORMAPS = {
# === Famille RELIEF : rouge=surélévation, bleu=dépression ===
# Roma (Crameri): perceptually uniform, CVD-friendly, dark center → near-zero values visible
# Falls back to RdBu_r if cmcrameri unavailable
# Diverging: rouge vif=positif, bleu vif=négatif, blanc=plat
'curvature': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'bwr',
'title': 'Courbure (Convexité/Concavité du terrain)',
'legend': 'Changement de pente (1/m)\nRouge = Convexe (sommet de mur, levée)\nBleu = Concave (fond de fossé, dépression)',
'description': 'Détecte les ruptures de pente — utile pour bords de terrasses et levées',
'vmin_mode': 'symmetric', 'sym_pct': (5, 95),
},
'mslrm': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'seismic',
'title': 'MSRM - Multi-Scale Relief Model (échelles adaptatives)',
'legend': 'Relief combiné multi-échelles\nRouge = Surélévation (mur, tumulus, levée)\nBleu = Dépression (fossé, douve)\n\nLRM = 1 échelle (15m)\nMSRM = échelles combinées pondérées\nDétecte du micro au macro',
'description': 'Combine LRM à 5 échelles — détecte structures de 5m à 100m simultanément',
'vmin_mode': 'symmetric', 'sym_pct': (2, 98),
},
'lrm': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'seismic',
'title': 'LRM - Local Relief Model (échelle unique 15m)',
'legend': 'Écart local par rapport au terrain moyen (m)\nRouge = Surélévation (+{vmax:.2f}m)\nBleu = Dépression ({vmin:.2f}m)\nNoyau gaussien unique de 15m',
'description': 'Micro-relief à 15m seulement — voir MSRM pour toutes les échelles',
'vmin_mode': 'symmetric', 'sym_pct': (2, 98),
},
'tpi': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'seismic',
'title': 'TPI - Topographic Position Index (4 échelles)',
'legend': 'Position dans le paysage\nRouge = Plus haut que le voisinage (crête, plateau)\nBleu = Plus bas que le voisinage (fossé, vallée)\nCombine 4 échelles : 3m, 15m, 50m, 200m',
'description': 'Identifie la position topographique — utile pour repérer crêtes vs vallées à grande échelle',
'vmin_mode': 'symmetric', 'sym_pct': (2, 98),
},
'sailore': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'seismic',
'title': 'SAILORE - LRM Auto-Adaptatif',
'legend': 'Relief local adaptatif\nRouge = Surélévation | Bleu = Dépression\n\nLRM = noyau fixe 15m\nMSRM = 5 noyaux fixes\nSAILORE = noyau adapté à la pente\nPlat=grand noyau | Pente=petit noyau',
'description': 'Noyau qui s\'adapte à la pente locale — terrain plat=grand noyau, pente=petit noyau',
'vmin_mode': 'symmetric', 'sym_pct': (2, 98),
},
'aniso_open': {
'cmap': 'roma' if HAS_CMCRAmeri else 'RdBu_r',
'cmap': 'seismic',
'title': 'Openness Anisotropique (pondération directionnelle)',
'legend': 'Openness positive - négative pondérée (degrés)\nRouge = Surélévation dominante (mur, levée)\nBleu = Dépression dominante (fossé, doline)\nPondère les directions NW-SE et NE-SW davantage',
'description': 'Openness avec pondération anisotropique — détecte mieux les structures alignées NW-SE et NE-SW',
'vmin_mode': 'symmetric', 'sym_pct': (2, 98),
},
# === Famille OUVERTURE : clair=ouvert, sombre=fermé ===
'paths': {
'cmap': 'inferno',
'title': 'Cheminement (chemins et sentiers)',
'legend': 'Openness directionnelle maximale\nJaune/vif = Chemin ou sentier\nNoir = Terrain plat\n\nDétecte les structures linéaires dans toutes les directions',
'description': 'Différence openness positive-négative maximale sur 8 directions — chemins, sentiers, ornières',
'vmin_mode': 'percentile', 'vmin_pct': 5,
'vmax_mode': 'percentile', 'vmax_pct': 99,
},
# === Famille OUVERTURE : séquentiel, toujours positif ===
'positive_openness': {
'cmap': 'YlOrBr',
'title': 'Openness Positive (ouverture vers le haut)',
'legend': 'Angle d\'ouverture vers le haut (deg)\nClair = Vue dégagée vers le ciel (sommets, plateaux)\nSombre = Vue bloquée (vallées encaissées)',
'legend': 'Angle d\'ouverture vers le ciel (deg)\nClair = Vue dégagée vers le ciel (sommets, plateaux)\nSombre = Vue bloquée (vallées encaissées)',
'description': 'Ray-tracing 8 directions — complémentaire de la négative pour détecter crêtes',
'vmin_mode': 'percentile', 'vmin_pct': 10,
'vmin_mode': 'percentile', 'vmin_pct': 2,
'vmax_mode': 'percentile', 'vmax_pct': 98,
},
'negative_openness': {
@ -138,14 +145,14 @@ COLORMAPS = {
'title': 'Openness Negative (ouverture vers le bas)',
'legend': 'Angle d\'ouverture vers le bas (deg)\nClair = Surplomb (bords de fossé, grottes)\nSombre = Terrain plat (fonds de vallée)\nMeilleur détecteur de cavités et dolines',
'description': 'Ray-tracing 8 directions — détecte fossés, dolines, souterrains',
'vmin_mode': 'percentile', 'vmin_pct': 10,
'vmin_mode': 'percentile', 'vmin_pct': 2,
'vmax_mode': 'percentile', 'vmax_pct': 98,
},
'svf': {
'cmap': 'bone_r',
'cmap': 'hot_r',
'title': 'Sky-View Factor (fraction de ciel visible)',
'legend': 'Proportion de ciel visible depuis chaque point\nClair = Ciel dégagé (sommet, plateau, levée)\nSombre = Ciel masqué (vallée, fossé, tranchée)\nContraste adapté aux valeurs réelles (percentiles 2-98)',
'description': 'Détection de micro-relief — fossés sombres, levées claires, complémentaire de l\'openness',
'legend': 'Proportion de ciel visible depuis chaque point\nBlanc/jaune = Ciel masqué (vallée, fossé, tranchée)\nNoir = Ciel dégagé (sommet, plateau)\nLes fossés ressortent en vif — excellent pour structures linéaires',
'description': 'Détection de micro-relief — fossés en jaune/blanc, levées en sombre',
'vmin_mode': 'percentile', 'vmin_pct': 2,
'vmax_mode': 'percentile', 'vmax_pct': 98,
},
@ -155,16 +162,16 @@ COLORMAPS = {
'title': 'Hillshade Multidirectionnel',
'legend': 'Illumination combinée de 6 directions\nBlanc = Face éclairée | Noir = Zone d\'ombre',
'description': 'Ombres portées révélant micro-relief (murs, fossés, terrasses)',
'vmin_mode': 'fixed', 'vmin_val': 0,
'vmax_mode': 'fixed', 'vmax_val': 1,
'vmin_mode': 'percentile', 'vmin_pct': 1,
'vmax_mode': 'percentile', 'vmax_pct': 99,
},
'slope': {
'cmap': 'inferno',
'title': 'Pente (Inclinaison du terrain)',
'legend': 'Inclinaison en degrés\nMin: {vmin:.1f}° | Max: {vmax:.1f}°\nClair = Forte pente | Sombre = Terrain plat',
'description': 'Murs, talus et bords ressortent en clair — terrain plat en sombre',
'legend': 'Inclinaison en degrés\nMin: {vmin:.1f}° | Max: {vmax:.1f}°\nJaune = Forte pente | Violet foncé = Terrain plat',
'description': 'Murs, talus et bords ressortent en jaune — terrain plat en sombre',
'vmin_mode': 'fixed', 'vmin_val': 0,
'vmax_mode': 'percentile', 'vmax_pct': 95,
'vmax_mode': 'percentile', 'vmax_pct': 97,
},
'aspect': {
'cmap': 'twilight',
@ -175,12 +182,12 @@ COLORMAPS = {
'vmax_mode': 'fixed', 'vmax_val': 360,
},
'roughness': {
'cmap': 'magma',
'cmap': 'plasma',
'title': 'Rugosité Multi-Échelle (3m + 15m)',
'legend': 'Irrégularité du terrain combinée fine + large\nSombre = Surface lisse (route, mur, sol plat)\nClair = Surface rugueuse (végétation, ruines, pierres)\nCombine rugosité fine 3m (70%) + large 15m (30%)',
'legend': 'Irrégularité du terrain combinée fine + large\nViolet foncé = Surface lisse (route, mur, sol plat)\nJaune vif = Surface rugueuse (végétation, ruines, pierres)\nCombine rugosité fine 3m (70%) + large 15m (30%)',
'description': 'Mesure la variabilité locale — surfaces anthropiques lisses vs naturelles rugueuses',
'vmin_mode': 'fixed', 'vmin_val': 0,
'vmax_mode': 'percentile', 'vmax_pct': 97,
'vmax_mode': 'percentile', 'vmax_pct': 98,
},
'wavelet': {
'cmap': 'cividis',
@ -345,12 +352,15 @@ def _nice_scale(extent_m):
Returns (scale_m, label) where label is like '100 m' or '500 m' or '1 km'.
"""
nice_scales = [50, 100, 200, 500, 1000, 2000, 5000, 10000]
# Pick the largest scale <= 20% of extent
nice_scales = [10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000]
# Pick the largest scale that fits within 20% of extent
max_scale = extent_m * 0.20
chosen = nice_scales[0]
for s in nice_scales:
if s <= extent_m * 0.20:
if s <= max_scale:
chosen = s
else:
break
if chosen >= 1000:
return chosen, f"{chosen // 1000} km"
return chosen, f"{chosen} m"
@ -496,10 +506,11 @@ def tif_to_png(tif_file, vis_dir, resolution, keep_tif=False, source_info=None,
im = ax.imshow(data, cmap=cmap, aspect='equal', origin='upper',
interpolation='bilinear')
ax.set_title(f"{title}", fontsize=14, fontweight='bold', pad=8)
ax.text(0.5, 1.01, description, transform=ax.transAxes,
fontsize=10, fontstyle='italic', color='#555555',
ha='center', va='bottom')
ax.set_title(f"{title}", fontsize=14, fontweight='bold', pad=10)
if description:
ax.text(0.5, 1.04, description, transform=ax.transAxes,
fontsize=10, fontstyle='italic', color='#555555',
ha='center', va='bottom')
# Colorbar/legend area — full height alongside data
cbar_left = data_left + data_width_frac + 0.02
@ -569,34 +580,35 @@ def tif_to_png(tif_file, vis_dir, resolution, keep_tif=False, source_info=None,
spine.set_color('black')
spine.set_linewidth(0.8)
# North arrow — compass rose style, inside the data area (top-right corner)
# North arrow — compass rose in bottom-right corner of data area
# Semi-transparent background for readability over any data
north_ax = fig.add_axes([data_left + data_width_frac - 0.06,
data_bottom + data_height_frac - 0.12,
0.05, 0.10],
north_ax = fig.add_axes([data_left + data_width_frac - 0.07,
data_bottom + 0.01,
0.06, 0.14],
facecolor='none')
north_ax.set_xlim(-1.2, 1.2)
north_ax.set_ylim(-0.3, 1.5)
north_ax.set_xlim(-1.5, 1.5)
north_ax.set_ylim(-1.5, 1.5)
north_ax.axis('off')
north_ax.set_aspect('equal')
# Compass rose centered at (0, 0) — all 4 cardinals equidistant from center
# Semi-transparent white background circle
circle_bg = plt.Circle((0, 0.5), 0.85, facecolor='white', edgecolor='#888888',
circle_bg = plt.Circle((0, 0), 1.0, facecolor='white', edgecolor='#888888',
linewidth=0.5, alpha=0.7, zorder=1)
north_ax.add_patch(circle_bg)
# N arrow
north_ax.annotate('N', xy=(0, 1.3), fontsize=9, fontweight='bold',
# N arrow (pointing up = North)
north_ax.annotate('N', xy=(0, 1.35), fontsize=9, fontweight='bold',
ha='center', va='bottom', color='#b22222', zorder=10)
north_ax.plot([0, 0], [0.0, 1.0], color='#b22222', linewidth=2.0, zorder=10)
north_ax.add_patch(MplPolygon([[0, 0.3], [-0.2, 0.7], [0, 1.0], [0.2, 0.7]],
north_ax.plot([0, 0], [-0.5, 1.0], color='#b22222', linewidth=2.0, zorder=10)
north_ax.add_patch(MplPolygon([[0, 0.5], [-0.2, 0.7], [0, 1.0], [0.2, 0.7]],
closed=True, facecolor='#b22222', edgecolor='#b22222', zorder=9))
# Cardinal ticks
for angle, label in [(90, ''), (0, 'E'), (180, 'O'), (270, 'S')]:
# Cardinal ticks — all centered at (0, 0)
for angle, label in [(90, 'N'), (0, 'E'), (180, 'O'), (270, 'S')]:
rad = np.radians(angle)
north_ax.plot([0.85*np.cos(rad), 1.05*np.cos(rad)],
[0.85*np.sin(rad), 1.05*np.sin(rad)],
north_ax.plot([1.0*np.cos(rad), 1.2*np.cos(rad)],
[1.0*np.sin(rad), 1.2*np.sin(rad)],
color='#555555', linewidth=0.8, zorder=5)
if label:
north_ax.text(1.15*np.cos(rad), 1.15*np.sin(rad), label,
north_ax.text(1.35*np.cos(rad), 1.35*np.sin(rad), label,
fontsize=6, ha='center', va='center', color='#555555', zorder=5)
# Bottom info bar — enriched with source, method, date
@ -621,7 +633,9 @@ def tif_to_png(tif_file, vis_dir, resolution, keep_tif=False, source_info=None,
else:
line1_parts.append(f"X: {min_x:.0f}–{max_x:.0f} Y: {min_y:.0f}–{max_y:.0f}")
line1_parts.append(f"EPSG:2154")
line1_parts.append(f"Res: {resolution}m/px")
# Round resolution to avoid ugly decimals like 0.499999959
res_display = round(resolution, 2) if resolution < 1 else round(resolution, 1)
line1_parts.append(f"Res: {res_display}m/px")
line1_parts.append(f"Emprise: {extent_km_x:.1f}×{extent_km_y:.1f}km")
if not is_rgb:
line1_parts.append(f"Alt: {alt_min:.1f}–{alt_max:.1f}m")
@ -793,15 +807,24 @@ def generate_pdf_report(basename, vis_dir, pdf_dir, resolution):
logger.info(f" → Génération rapport PDF A3: {pdf_file.name}")
t0 = time.time()
# Look for WebPs in per-file subdirectory first, then fallback to main dir
# Look for images in per-file subdirectory first, then fallback to main dir
file_vis_dir = vis_dir / basename
png_files = []
if file_vis_dir.exists():
png_files = sorted(file_vis_dir.glob("*.webp"))
png_files = sorted(file_vis_dir.glob("*.avif")) + sorted(file_vis_dir.glob("*.webp"))
else:
png_files = sorted(vis_dir.glob(f"{basename}_*.webp"))
if not png_files:
png_files = sorted(vis_dir.glob(f"{basename}_*.avif")) + sorted(vis_dir.glob(f"{basename}_*.webp"))
# Deduplicate in case both formats exist
seen = set()
unique_files = []
for f in png_files:
if f not in seen:
seen.add(f)
unique_files.append(f)
if not unique_files:
logger.warning(f" ✗ Aucune image trouvée pour {basename}")
return None
png_files = unique_files
# Categorize
situ_files = []

View File

@ -15,19 +15,41 @@ from pathlib import Path
import numpy as np
import rasterio
from scipy.ndimage import generic_filter
from scipy.stats import binned_statistic_2d
from .gpu import HAS_GPU, to_gpu, to_cpu, xp_gaussian_filter, xp_uniform_filter, xp_minimum_filter, xp_maximum_filter, gpu_cleanup
from . import gpu as _gpu_mod
logger = logging.getLogger("lidar")
# Use CuPy array module when available
if HAS_GPU:
import cupy as cp
xp = cp
else:
xp = np
# CuPy module reference — lazily imported on first GPU use.
# If disable_gpu() is called at runtime, HAS_GPU becomes False
# and xp delegates to numpy instead.
_cp = None
class _XPProxy:
"""Proxy that delegates array operations to cupy or numpy.
Checks HAS_GPU on every attribute access so that disable_gpu()
(called on CUDA errors) takes effect immediately, without needing
to change every call site in visualizations.py.
"""
def __getattr__(self, name):
global _cp
from . import gpu as _gpu_mod
if _gpu_mod.HAS_GPU:
if _cp is None:
try:
import cupy
_cp = cupy
except ImportError:
pass
if _cp is not None:
return getattr(_cp, name)
return getattr(np, name)
xp = _XPProxy()
class SharedDEM:
@ -118,14 +140,14 @@ class SharedDEM:
@property
def filled_gpu(self):
"""Lazy GPU copy of the filled DEM."""
if self._filled_gpu is None and HAS_GPU:
if self._filled_gpu is None and _gpu_mod.HAS_GPU:
self._filled_gpu = to_gpu(self.filled)
return self._filled_gpu
@property
def dem_gpu(self):
"""Lazy GPU copy of the DEM."""
if self._dem_gpu is None and HAS_GPU:
if self._dem_gpu is None and _gpu_mod.HAS_GPU:
self._dem_gpu = to_gpu(self.dem_np)
return self._dem_gpu
@ -134,10 +156,14 @@ def _filter_nanaware_from_filled(shared, filter_func, *args, **kwargs):
"""Apply filter on pre-filled DEM data (skips expensive _fill_nans).
Uses the SharedDEM.filled array directly, then restores NaN mask.
If GPU is available, uses the lazy GPU copy to avoid CPU↔GPU transfers.
If GPU is available, reuses the lazy GPU copy to avoid redundant transfers.
"""
if HAS_GPU and shared.filled_gpu is not None:
filled_gpu = to_gpu(shared.filled)
if _gpu_mod.HAS_GPU:
filled_gpu = shared.filled_gpu
else:
filled_gpu = None
if filled_gpu is not None:
result_gpu = filter_func(filled_gpu, *args, **kwargs)
result = to_cpu(result_gpu)
gpu_cleanup()
@ -227,15 +253,16 @@ def _filter_nanaware(arr, filter_func, *args, use_gpu=True, **kwargs):
Returns:
Filtered array with original NaN positions preserved.
"""
is_gpu_arr = HAS_GPU and isinstance(arr, cp.ndarray)
is_gpu_arr = _gpu_mod.HAS_GPU and _cp is not None and isinstance(arr, _cp.ndarray)
arr_np = to_cpu(arr) if is_gpu_arr else arr
filled, nan_mask = _fill_nans(arr_np)
if use_gpu and HAS_GPU:
if use_gpu and _gpu_mod.HAS_GPU:
filled_gpu = to_gpu(filled)
result_gpu = filter_func(filled_gpu, *args, **kwargs)
result = to_cpu(result_gpu)
gpu_cleanup()
else:
result = filter_func(filled, *args, **kwargs)
@ -254,7 +281,7 @@ def generate_hillshade(dem_file, basename, vis_dir, resolution, shared=None):
Applies percentile normalization and gamma correction to restore
contrast lost by averaging multiple azimuths.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Hillshade multidirectionnel{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_hillshade_multi.tif"
@ -264,9 +291,9 @@ def generate_hillshade(dem_file, basename, vis_dir, resolution, shared=None):
transform = shared.transform
crs = shared.crs
dem = to_gpu(shared.dem_np)
dy = to_gpu(shared.dy) if HAS_GPU else shared.dy
dx = to_gpu(shared.dx) if HAS_GPU else shared.dx
slope = to_gpu(shared.slope_rad) if HAS_GPU else shared.slope_rad
dy = to_gpu(shared.dy) if _gpu_mod.HAS_GPU else shared.dy
dx = to_gpu(shared.dx) if _gpu_mod.HAS_GPU else shared.dx
slope = to_gpu(shared.slope_rad) if _gpu_mod.HAS_GPU else shared.slope_rad
aspect = xp.arctan2(dy, dx)
sin_slope = xp.sin(slope)
cos_slope = xp.cos(slope)
@ -299,7 +326,7 @@ def generate_hillshade(dem_file, basename, vis_dir, resolution, shared=None):
# Contrast enhancement: percentile stretch + gamma
combined_np = to_cpu(combined)
nan_mask = shared.nan_mask if shared else np.isnan(to_cpu(dem_np) if HAS_GPU else dem_np)
nan_mask = shared.nan_mask if shared else np.isnan(dem_np)
valid = combined_np[~nan_mask]
if len(valid) > 0:
p2, p98 = np.percentile(valid, 2), np.percentile(valid, 98)
@ -319,7 +346,7 @@ def generate_hillshade(dem_file, basename, vis_dir, resolution, shared=None):
def generate_slope(dem_file, basename, vis_dir, resolution, shared=None):
"""Generate slope map (degrees) — GPU if available."""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Pente (Slope){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_slope.tif"
@ -330,7 +357,7 @@ def generate_slope(dem_file, basename, vis_dir, resolution, shared=None):
crs = shared.crs
slope = shared.slope_deg
nan_mask = shared.nan_mask
if HAS_GPU:
if _gpu_mod.HAS_GPU:
slope = to_gpu(slope)
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -338,7 +365,7 @@ def generate_slope(dem_file, basename, vis_dir, resolution, shared=None):
dy, dx = xp.gradient(dem)
slope = xp.arctan(xp.sqrt(dx**2 + dy**2)) * 180 / xp.pi
nan_mask = np.isnan(dem_np)
_save_tif(output, to_cpu(slope) if HAS_GPU else slope, transform, crs, nan_mask=nan_mask)
_save_tif(output, to_cpu(slope) if _gpu_mod.HAS_GPU else slope, transform, crs, nan_mask=nan_mask)
logger.info(f" ✓ Pente terminée ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
@ -348,7 +375,7 @@ def generate_slope(dem_file, basename, vis_dir, resolution, shared=None):
def generate_aspect(dem_file, basename, vis_dir, resolution, shared=None):
"""Generate aspect (slope orientation) map — GPU if available."""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Aspect (Orientation){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_aspect.tif"
@ -359,7 +386,7 @@ def generate_aspect(dem_file, basename, vis_dir, resolution, shared=None):
crs = shared.crs
aspect = shared.aspect
nan_mask = shared.nan_mask
if HAS_GPU:
if _gpu_mod.HAS_GPU:
aspect = to_gpu(aspect)
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -368,7 +395,7 @@ def generate_aspect(dem_file, basename, vis_dir, resolution, shared=None):
aspect = xp.arctan2(dy, dx) * 180 / xp.pi
aspect = xp.mod(aspect, 360)
nan_mask = np.isnan(dem_np)
_save_tif(output, to_cpu(aspect) if HAS_GPU else aspect, transform, crs, nan_mask=nan_mask)
_save_tif(output, to_cpu(aspect) if _gpu_mod.HAS_GPU else aspect, transform, crs, nan_mask=nan_mask)
logger.info(f" ✓ Aspect terminé ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
@ -378,7 +405,7 @@ def generate_aspect(dem_file, basename, vis_dir, resolution, shared=None):
def generate_curvature(dem_file, basename, vis_dir, resolution, shared=None):
"""Generate curvature (terrain concavity/convexity) map — GPU if available."""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Courbure (Curvature){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_curvature.tif"
@ -390,7 +417,7 @@ def generate_curvature(dem_file, basename, vis_dir, resolution, shared=None):
dx = shared.dx
dy = shared.dy
nan_mask = shared.nan_mask
if HAS_GPU:
if _gpu_mod.HAS_GPU:
dx = to_gpu(dx)
dy = to_gpu(dy)
else:
@ -420,7 +447,7 @@ def generate_lrm(dem_file, basename, vis_dir, resolution, shared=None):
Kernel sigma adapts to resolution: finer kernel at higher resolution
to capture micro-relief details. At 0.5m/px: 15m, at 0.2m/px: ~5m.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Local Relief Model{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_lrm.tif"
@ -454,7 +481,7 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
angle in each direction, then SVF = (1/N) * sum(cos²(horizon_angle)).
Valleys/crevices have low SVF (obstructed sky), ridges/peaks have high SVF.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Sky-View Factor (ray-tracing){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_svf.tif"
@ -466,7 +493,7 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
dem_np = shared.dem_np
rows, cols = dem_np.shape
res = resolution
dem = to_gpu(shared.filled) if HAS_GPU else shared.filled
dem = to_gpu(shared.filled) if _gpu_mod.HAS_GPU else shared.filled
nan_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -474,7 +501,7 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
res = resolution
nan_mask = np.isnan(dem_np)
filled, _ = _fill_nans(dem_np)
dem = to_gpu(filled) if HAS_GPU else filled
dem = to_gpu(filled) if _gpu_mod.HAS_GPU else filled
n_dirs = 16
angles = np.linspace(0, 2 * np.pi, n_dirs, endpoint=False)
@ -509,7 +536,8 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
horizon = xp.where(xp.isnan(angle), horizon,
xp.maximum(horizon, xp.nan_to_num(angle, nan=0)))
svf += xp.cos(xp.pi / 2 - horizon) ** 2
# SVF uses cos²(horizon angle) — fraction of visible sky
svf += xp.cos(horizon) ** 2
svf /= n_dirs
svf_np = to_cpu(svf).astype(np.float32)
@ -532,7 +560,7 @@ def generate_openness(dem_file, basename, vis_dir, resolution, positive=True, sh
Ray radius adapts to resolution: 100m for better detection of large enclosures.
"""
name = "positive_openness" if positive else "negative_openness"
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → {name.replace('_', ' ').title()} (ray-tracing){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_{name}.tif"
@ -544,7 +572,7 @@ def generate_openness(dem_file, basename, vis_dir, resolution, positive=True, sh
dem_np = shared.dem_np
rows, cols = dem_np.shape
res = resolution
dem = to_gpu(shared.filled) if HAS_GPU else shared.filled
dem = to_gpu(shared.filled) if _gpu_mod.HAS_GPU else shared.filled
nan_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -552,7 +580,7 @@ def generate_openness(dem_file, basename, vis_dir, resolution, positive=True, sh
res = resolution
nan_mask = np.isnan(dem_np)
filled, _ = _fill_nans(dem_np)
dem = to_gpu(filled) if HAS_GPU else filled
dem = to_gpu(filled) if _gpu_mod.HAS_GPU else filled
n_dirs = 8
angles = np.linspace(0, 2 * np.pi, n_dirs, endpoint=False)
@ -597,71 +625,13 @@ def generate_openness(dem_file, basename, vis_dir, resolution, positive=True, sh
return None
def generate_local_dominance(dem_file, basename, vis_dir, resolution, shared=None,
radius=15, pmin=2, pmax=98):
"""Local Dominance — proportion of neighborhood below center point.
LD = (dem - local_min) / (local_max - local_min + epsilon)
High values = locally dominant (peak, ridge)
Low values = locally recessed (valley, pit)
Uses minimum/maximum filters on the filled DEM, then restores NaN mask.
Complements openness by measuring local height position rather than angular extent.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
logger.info(f" → Dominance Locale (rayon {radius}m){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_local_dominance.tif"
try:
if shared:
transform = shared.transform
crs = shared.crs
nan_mask = shared.nan_mask
dem_np = shared.dem_np
else:
dem_np, transform, crs = _read_dem(dem_file)
nan_mask = np.isnan(dem_np)
radius_px = max(1, int(radius / resolution))
if radius_px % 2 == 0:
radius_px += 1
local_min = _filter_nanaware_from_filled(
shared, xp_minimum_filter, size=radius_px
) if shared else _filter_nanaware(
dem_np, xp_minimum_filter, size=radius_px
)
local_max_data = _filter_nanaware_from_filled(
shared, xp_maximum_filter, size=radius_px
) if shared else _filter_nanaware(
dem_np, xp_maximum_filter, size=radius_px
)
# Local dominance ratio
epsilon = 0.01 # Avoid division by zero on flat terrain
local_range = local_max_data - local_min + epsilon
dominance = (dem_np - local_min) / local_range
dominance = np.clip(dominance, 0, 1)
dominance[nan_mask] = np.nan
_save_tif(output, dominance.astype(np.float32), transform, crs, nan_mask=nan_mask)
logger.info(f" ✓ Dominance Locale terminée ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
logger.error(f" ✗ Erreur local_dominance: {e}", exc_info=True)
return None
def generate_mslrm(dem_file, basename, vis_dir, resolution, shared=None):
"""Multi-Scale Relief Model (MSRM) - LRM at adaptive scales combined (GPU if available).
Scales adapt to resolution. Std normalization per scale.
Weighted combination favoring archaeologically relevant scales (5-25m).
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Multi-Scale Relief Model (MSRM){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_mslrm.tif"
@ -731,7 +701,7 @@ def generate_tpi(dem_file, basename, vis_dir, resolution, shared=None):
Computed at 4 scales with std normalization and weighted combination.
Weights favor fine and medium scales (archaeologically relevant).
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → TPI multi-échelle{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_tpi.tif"
@ -796,7 +766,7 @@ def generate_sailore(dem_file, basename, vis_dir, resolution, shared=None):
Kernel size adapts to local slope: flat areas get larger kernels,
steep areas get smaller kernels. Scales adapt to resolution.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → SAILORE (LRM adaptatif){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_sailore.tif"
@ -816,10 +786,9 @@ def generate_sailore(dem_file, basename, vis_dir, resolution, shared=None):
slope_deg = np.degrees(slope)
slope_deg[nan_mask] = np.nan
# Adaptive scales: finer at higher resolution
sigma_min_m = max(1.0, 2.0 * 0.5 / resolution) # 2m at 0.5, ~5m at 0.2
sigma_mid_m = max(5.0, 13.5 * 0.5 / resolution) # 13.5m at 0.5, ~33m at 0.2
sigma_max_m = max(5.0, 25.0 * 0.5 / resolution) # 25m at 0.5, ~62m at 0.2
# Fixed physical scales (independent of resolution)
sigma_min_m = 2.0 # 2m — fine detail
sigma_max_m = 25.0 # 25m — broad relief
sigma_min = sigma_min_m / resolution
sigma_max = sigma_max_m / resolution
sigma_mid = (sigma_min + sigma_max) / 2
@ -870,7 +839,7 @@ def generate_roughness(dem_file, basename, vis_dir, resolution, shared=None):
Combines fine (3m) and broad (15m) roughness for better detection
of archaeological features at multiple scales.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Rugosité de surface{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_roughness.tif"
@ -924,7 +893,6 @@ def generate_roughness(dem_file, basename, vis_dir, resolution, shared=None):
roughness = 0.7 * roughness_fine / fine_std + 0.3 * roughness_broad / broad_std
roughness[nan_mask] = np.nan
roughness = to_cpu(roughness)
_save_tif(output, roughness, transform, crs)
logger.info(f" ✓ Rugosité terminée ({time.time()-t0:.1f}s){gpu_tag}")
return output
@ -933,90 +901,6 @@ def generate_roughness(dem_file, basename, vis_dir, resolution, shared=None):
return None
# ============================================================
# Anomalies
# ============================================================
def generate_anomalies(dem_file, basename, vis_dir, resolution, shared=None):
"""Statistical anomaly detection - std-normalized multi-scale relief + Local Moran's I — GPU if available.
Uses MSRM (multi-scale LRM) instead of single-scale LRM for better detection
of anomalies at all scales.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
logger.info(f" → Détection anomalies statistiques{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_anomalies.tif"
try:
if shared:
transform = shared.transform
crs = shared.crs
dem_np = shared.dem_np
nan_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
nan_mask = np.isnan(dem_np)
# Multi-scale LRM: compute MSRM-like combined relief
min_scale = max(2.0, resolution * 4)
candidate_scales = [2, 5, 10, 20, 50, 100]
sigmas = [s for s in candidate_scales if s >= min_scale]
lrm_stack = []
for sigma in sigmas:
sigma_px = sigma / resolution
if shared:
local_mean = _filter_nanaware_from_filled(shared, xp_gaussian_filter, sigma=sigma_px)
else:
local_mean = _filter_nanaware(dem_np, xp_gaussian_filter, sigma=sigma_px)
lrm = dem_np - local_mean
lrm[nan_mask] = np.nan
# Std normalization — preserves contrast better than z-score
valid_lrm = lrm[~nan_mask]
lrm_std = max(np.nanstd(valid_lrm), 0.01) if len(valid_lrm) > 0 else 0.01
lrm_norm = lrm / lrm_std
lrm_stack.append(lrm_norm.astype(np.float32))
# Weighted RMS combination (favor 5-25m scales)
scale_weights = {2: 0.8, 5: 2.0, 10: 1.8, 20: 1.5, 50: 1.0, 100: 0.6}
weights = np.array([scale_weights.get(s, 1.0) for s in sigmas])
lrm_array = np.array(lrm_stack)
weights_3d = weights[:, np.newaxis, np.newaxis]
with np.errstate(invalid='ignore', divide='ignore'):
with warnings.catch_warnings():
warnings.filterwarnings('ignore', message='Mean of empty slice')
msrm = np.sqrt(np.nansum((lrm_array ** 2) * weights_3d, axis=0) / np.sum(weights))
msrm[nan_mask] = np.nan
# Std normalization of MSRM — preserves contrast better than z-score
valid_msrm = msrm[~nan_mask]
msrm_std = max(np.nanstd(valid_msrm), 0.01) if len(valid_msrm) > 0 else 0.01
z_score = msrm / msrm_std
# Local Moran's I for spatial clustering
window = max(3, int(10 / resolution))
if window % 2 == 0:
window += 1
if shared:
local_mean_z = _filter_nanaware_from_filled(shared, xp_uniform_filter, size=window)
else:
local_mean_z = _filter_nanaware(z_score, xp_uniform_filter, size=window)
z_mean_global = np.nanmean(z_score[~nan_mask]) if np.any(~nan_mask) else 0
z_std_global = max(np.nanstd(z_score[~nan_mask]), 0.01) if np.any(~nan_mask) else 0.01
morans_i = z_score * (local_mean_z - z_mean_global) / z_std_global
anomaly_score = np.abs(z_score) * np.sign(morans_i)
anomaly_score[nan_mask] = np.nan
_save_tif(output, anomaly_score.astype(np.float32), transform, crs)
logger.info(f" ✓ Anomalies terminé ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
logger.error(f" ✗ Erreur anomalies: {e}", exc_info=True)
return None
# ============================================================
# Wavelet
# ============================================================
@ -1032,7 +916,7 @@ def generate_wavelet(dem_file, basename, vis_dir, resolution, shared=None):
Uses std normalization per scale and weighted combination
with emphasis on archaeologically relevant scales (2-50m).
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Ondelette Mexican Hat multi-échelle{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_wavelet.tif"
@ -1072,10 +956,14 @@ def generate_wavelet(dem_file, basename, vis_dir, resolution, shared=None):
for scale_m in scales:
sigma_px = scale_m / resolution
if HAS_GPU:
from cupyx.scipy.ndimage import gaussian_laplace as gpu_gaussian_laplace
response = -gpu_gaussian_laplace(to_gpu(filled), sigma=sigma_px)
response = to_cpu(response)
if _gpu_mod.HAS_GPU:
try:
from cupyx.scipy.ndimage import gaussian_laplace as gpu_gaussian_laplace
response = -gpu_gaussian_laplace(to_gpu(filled), sigma=sigma_px)
response = to_cpu(response)
except Exception:
from scipy.ndimage import gaussian_laplace
response = -gaussian_laplace(filled, sigma=sigma_px)
else:
from scipy.ndimage import gaussian_laplace
response = -gaussian_laplace(filled, sigma=sigma_px)
@ -1106,200 +994,28 @@ def generate_wavelet(dem_file, basename, vis_dir, resolution, shared=None):
# ============================================================
# Flow accumulation
# Anisotropic Openness
# ============================================================
# Path Detection (chemins et sentiers)
# ============================================================
def _d8_accumulate_numba(flow_dir, nodata_mask, rows, cols):
"""JIT-compiled D8 flow accumulation loop.
def generate_paths(dem_file, basename, vis_dir, resolution, shared=None):
"""Cheminement — openness directionnelle maximale pour détecter chemins et sentiers.
Uses numba for ~100x speedup over pure Python loop.
Falls back to pure Python if numba is unavailable.
Pour chaque direction (8 directions), calcule openness positive - négative,
puis prend le maximum sur toutes les directions. Les chemins et sentiers
ressortent en valeurs élevées quelle que soit leur orientation.
Contrairement à l'openness anisotropique qui privilégie NW-SE et NE-SW,
cette visualisation traite toutes les directions de manière égale et
combine positive et négative en une seule image. Les chemins perpendiculaires
à une direction auront une forte différence dans cette direction, donc
le maximum sur toutes les directions les fait ressortir.
"""
try:
from numba import njit
@njit(cache=True)
def _accumulate(flow_dir, nodata_mask, rows, cols):
dx8 = np.array([1, 1, 0, -1, -1, -1, 0, 1], dtype=np.int8)
dy8 = np.array([0, 1, 1, 1, 0, -1, -1, -1], dtype=np.int8)
flow_acc = np.ones((rows, cols), dtype=np.float32)
# Sort cells by elevation (high to low) — walk downhill
# We use the fact that flow_dir already encodes steepest descent
# Process from highest to lowest elevation
for r in range(rows):
for c in range(cols):
if nodata_mask[r, c]:
flow_acc[r, c] = 0.0
continue
# Iterative accumulation: process cells in top-down order
# Multiple passes until convergence
for _pass in range(10):
changed = 0
for r in range(rows):
for c in range(cols):
if nodata_mask[r, c]:
continue
d = flow_dir[r, c]
if d < 0:
continue
nr = r + dy8[d]
nc = c + dx8[d]
if 0 <= nr < rows and 0 <= nc < cols and not nodata_mask[nr, nc]:
old_acc = flow_acc[nr, nc]
flow_acc[nr, nc] += flow_acc[r, c]
if flow_acc[nr, nc] != old_acc:
changed += 1
if changed == 0:
break
return flow_acc
return _accumulate(flow_dir, nodata_mask, rows, cols)
except ImportError:
# Fallback: pure Python
return None
def _priority_flood(dem, nodata_mask):
"""Priority-flood algorithm for sink filling (Wang & Liu 2006).
O(n log n) compared to 50 iterations of minimum_filter.
Fills pits so water can flow downhill.
"""
import heapq
rows, cols = dem.shape
filled = dem.copy()
closed = nodata_mask.copy()
open_queue = []
# Initialize border cells
for r in range(rows):
for c in [0, cols - 1]:
if not closed[r, c]:
heapq.heappush(open_queue, (filled[r, c], r, c))
closed[r, c] = True
for c in range(1, cols - 1):
for r in [0, rows - 1]:
if not closed[r, c]:
heapq.heappush(open_queue, (filled[r, c], r, c))
closed[r, c] = True
dx8 = [1, 1, 0, -1, -1, -1, 0, 1]
dy8 = [0, 1, 1, 1, 0, -1, -1, -1]
while open_queue:
elev, r, c = heapq.heappop(open_queue)
for d in range(8):
nr, nc = r + dy8[d], c + dx8[d]
if 0 <= nr < rows and 0 <= nc < cols and not closed[nr, nc]:
if filled[nr, nc] < elev:
filled[nr, nc] = elev # Fill the pit
closed[nr, nc] = True
heapq.heappush(open_queue, (filled[nr, nc], nr, nc))
return filled
def generate_flow(dem_file, basename, vis_dir, resolution, shared=None):
"""Flow accumulation using D8 algorithm — priority-flood sink filling, accumulation via numba."""
gpu_tag = " [GPU]" if HAS_GPU else ""
logger.info(f" → Accumulation de flux D8{gpu_tag}...")
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Cheminement (chemins et sentiers){gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_flow.tif"
try:
if shared:
transform = shared.transform
crs = shared.crs
dem_np = shared.dem_np
nodata_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
nodata_mask = np.isnan(dem_np)
rows, cols = dem_np.shape
# Sink filling — priority-flood (O(n log n), faster than 50× minimum_filter)
dem_filled_np = _priority_flood(dem_np, nodata_mask)
# D8 slope — vectorized
dx8 = np.array([1, 1, 0, -1, -1, -1, 0, 1], dtype=np.int32)
dy8 = np.array([0, 1, 1, 1, 0, -1, -1, -1], dtype=np.int32)
dist8 = np.array([1.0, np.sqrt(2), 1.0, np.sqrt(2), 1.0, np.sqrt(2), 1.0, np.sqrt(2)])
flow_dir = np.full((rows, cols), -1, dtype=np.int8)
max_slope = np.zeros((rows, cols), dtype=np.float64)
padded = np.pad(dem_filled_np, 1, mode='constant',
constant_values=np.nanmax(dem_filled_np[~np.isnan(dem_filled_np)]) + 10000)
for d in range(8):
nx = 1 + dx8[d]
ny = 1 + dy8[d]
neighbor_elev = padded[ny:ny + rows, nx:nx + cols]
slope = (dem_filled_np - neighbor_elev) / (dist8[d] * resolution)
slope[nodata_mask] = -1
better = slope > max_slope
flow_dir[better] = d
max_slope[better] = slope[better]
# D8 accumulation — try numba first, fallback to Python
result = _d8_accumulate_numba(flow_dir, nodata_mask.astype(np.bool_), rows, cols)
if result is not None:
flow_acc = result
logger.info(f" Accumulation D8 via numba")
else:
# Pure Python fallback (slow for large DEMs)
logger.info(f" Accumulation D8 via Python (installez numba pour accélérer)")
flat_dem = dem_filled_np[~nodata_mask].flatten()
valid_indices = np.where(~nodata_mask.flatten())[0]
sort_order = valid_indices[np.argsort(-flat_dem)]
flow_acc = np.ones((rows, cols), dtype=np.float32)
flow_acc[nodata_mask] = 0
for idx in sort_order:
r, c = divmod(idx, cols)
d = flow_dir[r, c]
if d < 0:
continue
nr, nc = r + dy8[d], c + dx8[d]
if 0 <= nr < rows and 0 <= nc < cols and not nodata_mask[nr, nc]:
flow_acc[nr, nc] += flow_acc[r, c]
flow_log = np.log1p(flow_acc)
_save_tif(output, flow_log, transform, crs)
logger.info(f" ✓ Flux terminé ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
logger.error(f" ✗ Erreur flux: {e}", exc_info=True)
return None
# ============================================================
# Sky-View Factor (SVF)
# ============================================================
def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
"""Sky-View Factor - fraction of sky visible from each point (GPU if available).
SVF = average of cos²(horizon_angle) across 16 directions.
High SVF (near 1) = open sky (ridgetop, plateau)
Low SVF (near 0) = enclosed sky (valley, deep trench)
Excellent for detecting archaeological earthworks: ditches appear dark,
embankments appear bright. Complements openness which uses raw angles.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
logger.info(f" → Sky-View Factor{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_svf.tif"
output = vis_dir / f"{basename}_paths.tif"
try:
if shared:
@ -1308,7 +1024,7 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
dem_np = shared.dem_np
rows, cols = dem_np.shape
res = resolution
dem = to_gpu(shared.filled) if HAS_GPU else shared.filled
dem = to_gpu(shared.filled) if _gpu_mod.HAS_GPU else shared.filled
nan_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -1316,21 +1032,24 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
res = resolution
nan_mask = np.isnan(dem_np)
filled, _ = _fill_nans(dem_np)
dem = to_gpu(filled) if HAS_GPU else filled
dem = to_gpu(filled) if _gpu_mod.HAS_GPU else filled
n_dirs = 16 # More directions for smoother SVF
n_dirs = 8
angles = np.linspace(0, 2 * np.pi, n_dirs, endpoint=False)
dx_dir = np.cos(angles)
dy_dir = np.sin(angles)
max_dist = min(int(100 / res), 300)
padded = xp.pad(dem, max_dist, mode='constant', constant_values=xp.nan)
svf_sum = xp.zeros_like(dem)
max_diff = xp.full_like(dem, -1e6) # Will track max over all directions
for d_idx in range(n_dirs):
ddx, ddy = dx_dir[d_idx], dy_dir[d_idx]
# Find maximum horizon elevation angle in this direction
max_horizon_angle = xp.zeros_like(dem)
# Positive openness: max zenith angle in this direction
max_pos_angle = xp.zeros_like(dem)
# Negative openness: max nadir angle in this direction
max_neg_angle = xp.zeros_like(dem)
for step in range(1, max_dist + 1):
px = int(round(ddx * step))
@ -1342,27 +1061,30 @@ def generate_svf(dem_file, basename, vis_dir, resolution, shared=None):
elev_diff = padded[max_dist + py:max_dist + py + rows,
max_dist + px:max_dist + px + cols] - dem
# Horizon angle from horizontal (positive = terrain above viewer)
angle = xp.arctan2(elev_diff, dist_m)
max_horizon_angle = xp.where(xp.isnan(angle), max_horizon_angle,
xp.maximum(max_horizon_angle, xp.nan_to_num(angle, nan=0)))
# Positive: angle to terrain above viewer
pos_angle = xp.arctan2(xp.maximum(elev_diff, 0), dist_m)
max_pos_angle = xp.where(xp.isnan(pos_angle), max_pos_angle,
xp.maximum(max_pos_angle, xp.nan_to_num(pos_angle, nan=0)))
# SVF uses cos²(horizon angle) — fraction of visible sky in this direction
cos2 = xp.cos(max_horizon_angle) ** 2
svf_sum += cos2
# Negative: angle to terrain below viewer
neg_angle = xp.arctan2(xp.maximum(-elev_diff, 0), dist_m)
max_neg_angle = xp.where(xp.isnan(neg_angle), max_neg_angle,
xp.maximum(max_neg_angle, xp.nan_to_num(neg_angle, nan=0)))
svf_result = to_cpu(svf_sum / n_dirs).astype(np.float32)
svf_result[nan_mask] = np.nan
_save_tif(output, svf_result, transform, crs)
logger.info(f" ✓ SVF terminé ({time.time()-t0:.1f}s){gpu_tag}")
# Difference highlights linear features perpendicular to this direction
diff = max_pos_angle - max_neg_angle
max_diff = xp.maximum(max_diff, diff)
paths_result = to_cpu(max_diff).astype(np.float32)
paths_result[nan_mask] = np.nan
_save_tif(output, paths_result, transform, crs)
logger.info(f" ✓ Cheminement terminé ({time.time()-t0:.1f}s){gpu_tag}")
return output
except Exception as e:
logger.error(f" ✗ Erreur SVF: {e}", exc_info=True)
logger.error(f" ✗ Erreur cheminement: {e}", exc_info=True)
return None
# ============================================================
# Anisotropic Openness
# ============================================================
def generate_aniso_open(dem_file, basename, vis_dir, resolution, shared=None):
@ -1375,7 +1097,7 @@ def generate_aniso_open(dem_file, basename, vis_dir, resolution, shared=None):
The anisotropic weighting makes subtle linear features more visible than
standard isotropic openness which averages all directions equally.
"""
gpu_tag = " [GPU]" if HAS_GPU else ""
gpu_tag = " [GPU]" if _gpu_mod.HAS_GPU else ""
logger.info(f" → Openness Anisotropique{gpu_tag}...")
t0 = time.time()
output = vis_dir / f"{basename}_aniso_open.tif"
@ -1387,7 +1109,7 @@ def generate_aniso_open(dem_file, basename, vis_dir, resolution, shared=None):
dem_np = shared.dem_np
rows, cols = dem_np.shape
res = resolution
dem = to_gpu(shared.filled) if HAS_GPU else shared.filled
dem = to_gpu(shared.filled) if _gpu_mod.HAS_GPU else shared.filled
nan_mask = shared.nan_mask
else:
dem_np, transform, crs = _read_dem(dem_file)
@ -1395,7 +1117,7 @@ def generate_aniso_open(dem_file, basename, vis_dir, resolution, shared=None):
res = resolution
nan_mask = np.isnan(dem_np)
filled, _ = _fill_nans(dem_np)
dem = to_gpu(filled) if HAS_GPU else filled
dem = to_gpu(filled) if _gpu_mod.HAS_GPU else filled
n_dirs = 8
angles = np.linspace(0, 2 * np.pi, n_dirs, endpoint=False)