- Web map: multi-select picker in the generation bar (aspect, slope,
positive openness, anisotropic openness, wavelet) passed to the API;
the layer panel is restricted to the same shortlist (PANEL_VIZ) and
a refresh button rebuilds the index when new layers appear on disk;
jobs started outside the UI are now adopted into the visible queue
- Uniform colors across tiles: openness/anisotropic/sailore now store
local z-scores, and all renderers use fixed ranges (0-3 sigma, SVF
0-1 physical, slope 0-30 deg) instead of per-tile percentile stretches
- Ray-tracing falls back to CPU when VRAM is exhausted so openness and
SVF no longer fail silently on shared GPUs
- build_index merges visualizations available at only one resolution
into the displayed tile so in-progress layers stay visible
- 11 new tests (142 passing)